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Rally Cup 1 Highlights

Sara Kerrigan

December 7, 2025

The very first Rally Cup marked an important moment for women in Rainbow Six Siege. Rally Cup 1 is part of Rally Point, a new community program created by Raidiant and Ubisoft to build a safe, welcoming, competitive space for women across the United States and Canada.

With weekly matchmaking, structured competition, and a strong focus on inclusion, Rally Point gives women the chance to compete, learn, and grow together. Rally Cup 1 was the first major tournament in this new operation.

Rally Cup 1: Tournament Overview

Event Details

Rally Cup 1 took place on October 4, 2025, and featured:

  • 5 teams
  • Online play
  • Single-elimination bracket
  • Best-of-3 (Bo3) matches
  • $425 USD prize pool
  • PC platform
  • North America region

The event was classified as a D-Tier tournament on Liquipedia, but for many participants, it was much more than that. It was a chance to compete in a women-only space built to encourage confidence and build community.

While small women’s tournaments have existed in Siege before, this is the first time Ubisoft has officially built a structured, well-funded, long-term space for women in the game’s competitive ecosystem. Past events were usually independent, short-lived, or community-driven with limited reach.

Rally Point is different: it is strategic, organized, and built to last.

Rally Point Details
Who Participated

Five women-led teams entered Rally Cup 1:

  • Urgent Yak & Co – USA (Champions)
  • Kittens Want Money – USA (Finalists)
  • Banana Bread Girls – USA/CAN
  • Pretty Reckless – USA
  • Wildcard Queens – USA
Tournament Results
  • Grand Final:
    • Urgent Yak & Co 2 – 0 Kittens Want Money: Urgent Yak n Co delivered a dominant performance throughout the bracket and closed out the grand final with a clean sweep.
  • Semifinals:
    • Urgent Yak & Co 2 – 0 Banana Bread Girls
    • Kittens Want Money 2 – 0 Pretty Reckless

Rally Cup 1 was the first competitive test of the Rally Point structure, and it showed exactly why programs like this matter. With supportive teams, a clear bracket structure, and simple entry requirements, the event lowered the usual barriers that women face when entering competitive Siege.

Urgent Yak n Co did not drop a single map during the tournament (not even at quarterfinals). Their teamwork, coordinated pushes, and strong defensive holds helped establish them as the standout team of the first Rally Cup.

They came to play and conquered it all ๐Ÿ‘‘

Urgent Yak & Co are your @R6esportsNA Rally Cup 1 winners!

๐Ÿฅ‡ @airotciv_tv
๐Ÿฅ‡ @TrippyMelzz
๐Ÿฅ‡ @idkcavi
๐Ÿฅ‡ @sorchafan
๐Ÿฅ‡ Catto pic.twitter.com/b0cgoNIzFq

— Raidiant (@RaidiantGG) October 5, 2025
Tactical Meta Notes

From the tournament data:

  • Ace was the most banned attacker (68.8%).
  • Mira and Kaid tied as the most banned defenders (50%).
  • Border was the most played map (4 times).
  • Defense had a slight advantage overall: 55.2% of rounds won vs. 44.8% on attack.

These patterns give an early look at how the women’s competitive meta may evolve as Rally Point continues.

Why It Took So Long to Build Something Like This

Rainbow Six Siege has always been technically ‘open’: any player could enter a tournament. But in practice, women faced obstacles that the industry has ignored for years:

  1. Mixed competition wasn’t enough: for a long time, esports relied on the idea that mixed tournaments were automatically fair. But this ignored the real issues women faced: harassment, isolation, lack of teams, and constant bias. Open doors don’t help if the hallway is hostile.
  2. Toxicity pushed many women out: Siege has a complex competitive culture and a reputation for aggressive in-game behavior. These experiences prevented players from gaining the consistent practice needed to reach high competitive levels. Many women reported:
    • avoiding voice chat,
    • leaving ranked games entirely,
    • struggling to find safe practice partners,
    • being dismissed or doubted because of their gender.
  3. Lack of organizational support: for years, there was no official structure to support women’s participation. Organizers didn’t see the business case, teams didn’t invest, and there was no coordinated effort. With the growth of women’s esports in games like VALORANT and Rocket League (and Raidiant’s proven experience), Ubisoft was finally ready to build something stronger.

Why Rally Cup 1 Matters

A key truth in esports (backed by scientific research) is that women have the same potential as men to reach the highest competitive levels. There is no biological disadvantage in reaction time, strategic thinking, or mechanical skill.

The issue has never been ability.
The issue is access to development.

Women-only events fix part of this imbalance. This is the same model that produced success in VALORANT Game Changers, where some women now compete at mixed professional levels.

Rally Point was created to offer more than a simple competition: it provides a sense of belonging. It creates a safe space for women who share values of respect and inclusion, and it opens the door for new players who may have felt pushed out of competitive environments before.

Rally Cup 1 is a milestone: the first step in a long future of tournaments that support, uplift, and celebrate women in esports.

With more Rally Cups and a Finals event coming later this year, the community is only growing, and Rally Cup 1 laid the foundation.

This is only the beginning, but it’s a very important beginning.

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